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Starbound How To Change Weapon Stats !!TOP!!



You can merge two weapons through the forge. The resulting weapon will have all the stats and info of the first weapon, but the appearance of the second weapon. You can only merge weapons of the same type (e.g. you can't merge a hammer with a sword), and can't merge slingshots.




Starbound How To Change Weapon Stats


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The damage bonus displayed in the loadout interface is the sum of the damage from stats, weapon damage, and damage bonus. Weapon damage is taken as-is (since it has already been scaled for speed and handedness), but the other two are scaled:


The biggest change is that this patch brings the first part of a major rebalance to weapons. Any randomly generated melee or ranged weapons you have will be regenerated to a weapon of the same type and level (and keep their name), but will have different appearances and rebalanced stats. This includes weapons modded with custom drawables, so for those of you who care about this, make sure to keep a copy of your drawable data to recreate the weapon later. Most non-generated weapons will have altered stats, but otherwise keep similar abilities and appearances.


The Hokucide is a two-handed sword with a curved blue blade. If one goes by the stats, this sword appears no better than the standard broadsword. When upgraded at the Weapon Upgrade Anvil, this becomes one of the most damaging melee weapons a player can use.


Now, the attachments installed on weapons will be saved even after changing the model; so you will not have to reinstall attachments after every weapon change. This tweak has also impacted attachment equipment in the Shooting Range, meaning that if you choose a weapon from the Inventory, install attachments on it in the Shooting Range without starting a match, go back to the Inventory, switch the arm and then return the first one, attachments will be preserved instead of being reset back to the default ones like it used to happen.


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